Ending 1
- Human + Island = Beach and Cliffs and Forest.
- Human + Forest = Bushes and Game and Tree.
- Human + Cliffs = Cave and Stone.
- Human + Tree = Leaves and Stick.
- Leaves + Stick = Shelter.
- The Map to buried treasure will be automatically added to your elements once you create the Shelter.
- Stone + Stone = Spark.
- Leaves + Spark = Bonfire.
- Leaves + Bonfire = Smoke.
- Human + Map = Hidden Treasure.
- Human + Hidden Treasure = Compass and Gold and Spyglass.
- Human + Spyglass = Black Sail and White Sail.
- Smoke + White Sail = Merchants.
- Human + Merchants = Salvation.
Ending 2
- Human + Island = Beach and Cliffs and Forest.
- Human + Forest = Bushes and Game and Tree.
- Human + Cliffs = Cave and Stone.
- Human + Tree = Leaves and Stick.
- Leaves + Stick = Shelter.
- The Map to buried treasure will be automatically added to your elements once you create the Shelter.
- Stone + Stone = Spark.
- Leaves + Spark = Bonfire.
- Leaves + Bonfire = Smoke.
- Human + Map = Hidden Treasure.
- Human + Hidden Treasure = Compass and Gold and Spyglass.
- Human + Spyglass = Black Sail and White Sail.
- Human + Spyglass = Pirates.
- Gold + Pirates = Torture and Death.
Ending 3
- Human + Island = Beach and Cliffs and Forest
- Human + Forest = Bushes and Game and Tree
- Human + Cliffs = Cave and Stone
- Human + Tree = Leaves and Stick
- Leaves + Stick = Shelter
- The Map to buried treasure will be automatically added to your elements once you create the Shelter.
- Stone + Stone = Spark
- Leaves + Spark = Bonfire
- Leaves + Bonfire = Smoke
- Human + Map = Hidden Treasure
- Human + Hidden Treasure = Compass and Gold and Spyglass
- Human + Spyglass = Black Sail and White Sail
- Smoke + Black Sail = Pirates
- Human + Pirates = Death
Extraneous Elements
- Human + Sea = Water
- Sun + Water = Salt
- Oysters and Palm Tree and Sand = Beach + Human.
- Sand + Water = Clay
- Clay + Sun = Bricks
- Human + Bushes = Berries and Leaves
- Human + Palm Tree = Coconut and Liana
- Stone + Stick = Hammer
- Stone + Hammer = Flintstone
- Flintstone + Stick = Axe
- Axe + Tree = Wood
- Axe + Stick = Spear
- Game + Spear = Carcass
- Axe + Carcass = Meat and Skin
- Meat + Salt = Jerky
- The Knife is automatically added to your elements after completing Jerky.
- Carcass + Knife = Sinew and Meat and Skin
- Clay + Bonfire = Pottery
- Carcass + Flintstone = Bones and Meat
- Sea + Spear = Fish
- Sinew + Sinew = Rope
- Rope + Stick = Bow and Fishing Rod
- Human + Skin = Clothes
- Bonfire + Wood = Ash and Coal and Bonfire
- Bonfire + Meat = Steak
- Bricks + Bricks = Walls
- Bones + Rope = Needle and Thread
- Needle and Thread + Skin = Canvas
- Canvas + Stick = Sail
- Forest + Rope = Snare
- Rope + Wood = Raft
- Raft + Sail = Sailing Raft
- Raft + Sea = Storm
- Sailing Raft + Sea = Calm
- Shelter + Walls = Hut
Click down there to navigate to another Episode.
These links contain "Adf.ly" Using these links help me out. There are none adf.ly ways you can use to navigate. I use these for quick navigation so you don't have to keep going back.
Doodle God Episodes 1,2,3,4
Doodle God Walkthrough Episode 1 : Beginning
Doodle God Walkthrough Episode 2 : Technology
Doodle God Walkthrough Episode 3 : Modern Age
Doodle God Walkthrough Episode 4 : World of Magic
Doodle God Walkthrough Episode 2 : Technology
Doodle God Walkthrough Episode 3 : Modern Age
Doodle God Walkthrough Episode 4 : World of Magic
Doodle God Quests
Doodle God Walkthrough Quest : The Rise of EgyptDoodle God Walkthrough Quest : Sins Vs Virtue
Doodle God Walkthrough Quest : Save the Princess
Doodle God Walkthrough Quest : Run Santa Run!
Doodle God Walkthrough Quest : Devil vs. God
Doodle God Walkthrough Quest : Survivor
Doodle God Walkthrough Quest : Greatest Inventions
Doodle God 2.0 HD (2013)
Doodle God 2.0 HD – ArtifactsDoodle God 2.0 HD – Puzzles
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